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Edge Decal Studio

Edge Decal Studio is a powerful, artist-friendly decal placement tool for Unreal Engine. It enables precise and efficient edge detailing using intuitive tools.


Key Features

  • Edge Placement with Vertex Snapping Quickly apply edge decals along mesh corners and seams using smart vertex and Edge snapping with shortest path detection.

  • One-Click Precision Streamlined, one-click operations for fast decal placement on any geometry.

  • 4K Decal Pack (240+) Includes a high-quality library of tileable, seamless edge decals optimized for performance and next-gen visuals.

  • Intuitive UI & Shortcuts Designed with artists and level designers in mind. Decals snap and align with minimal input, maximizing workflow efficiency.

  • Optimized for Performance Lightweight decals and efficient blueprint systems ensure minimal performance overhead in real-time projects.


Please note that the orientation of the decal is based on the normal of the surface you are clicking on.

This plugin requires the "ScriptableToolsFramework", "ScriptableToolsEditorMode" & "GeometryScripting" plugins to be on, but no worries, they are included and active with your Unreal Engine by default!

Please note that this tool uses the collision geometry as a placeholder to find all the vertex and edges of the assets, if there is no collission geometry, please, change the "collision complexity" from your target geometry to "Use Complex Collision As Simple".


The tool

How to install Edge Decal Studio
  • Open your project in Unreal Engine.

  • Open the Fab tab and log in.

  • Search for "Edge Decal Studio" by cgLibrary.

  • Click Add to Project.

  • Go to Edit > Plugins, enable Edge Decal Studio, and restart the editor.

  • Find everything in Game/Plugins/EdgeDecalStudio/ — start using the blueprint tool and 240+ 4K decals right away.

How to use Edge Decal Studio

To use Edge Decal Studio, there are a few things to keep in mind regarding required plugins and activation steps. The good news? Everything is automatic and built into Unreal Engine.

Edge Decal Studio depends on the following Unreal Engine plugins:

  • Scriptable Tools Framework

  • Scriptable Tools Editor Mode

  • Geometry Scripting

These plugins are included by default in Unreal Engine and are automatically enabled when you install EDS via Fab. No manual setup is required.

To launch and use the tool inside Unreal Engine:

  1. Change the Selection Mode to Scriptable Tools.

    • You can do this from the top toolbar by clicking the Selection Mode dropdown and choosing Scriptable Tools.

    • Or use the shortcut: Shift + 9.

  2. Once you're in Scriptable Tools Mode, you’ll see the Edge Decal Studio interface appear in the editor.

  3. From there, you can start placing decals directly along mesh edges using snapping, shortest path detection, and other built-in alignment tools.

Parameters Overview

Working Method

Snap Mode: Defines how objects snap during placement.

Distribution: Determines how objects are placed or spaced.

Scale: Controls the size of the object during placement or distribution. (Alt + Mouse Wheel).

Number Of Copies: Sets how many copies of the object will be placed along the path. (Ctrl + Mouse Wheel).

Rotation: Adjusts the rotation of the object during placement or distribution. (Shift + Mouse Wheel).

Geometry

Shape A: The primary shape that will be placed or scaled alogn the path. (Switch to "Shape B" by pressing "x").

Shape B: The secondary shape that will be placed or scaled alogn the path. (Switch to "Shape A" by pressing "x").

Material

Material: Default Decal Material, usually is a black and white border just to show the user where the decal is being placed.

Material Library

Seed: The Seed controls the randomness of the material applyed to the generated decals.

Material Collection: Here the user can load the family of decal Materials that want to be assigned to the generated decals.

Advanced

Name: The name that will be assigned to the new generated decals.

Tag: The tag that will be assigned to the new generated decals.

Viewport Help: This option allows the user tho show/hide the viewport help.

Merge Decals

Merged Decals Project Path: Specifies the file location where merged decal assets will be saved.

Decal library

2x Chamfer 20x ChamferDent 20x ConcreteDent 20x Concrete 20x Stone 20x ConcreteHit 20x Oxide 20x ChamferDetails 20x ChamferConcrete 20x ChamferStone 20x MetalHits 20x ChamferScratch 20x ChamferSciFi


Credits

Edge Decal Studio + 4K Decal Pack was developed by cgLibrary, a team of talented artists and tool developers with over 10 years of experience in the video game and film industries.

We are dedicated to create high-quality tools that streamline workflows, enhance visual fidelity, and empower technical artists and designers around the world. This product was entirely created by humans — no AI tools were used in the creation of assets, textures, or code. Every decal, blueprint, and material was designed by artists, for artists, with care, intention, and industry insight. ---Lets add the companies where we work/worked here please, thnks!